Shilo is a 2D platformer meant to test your patience and perseverance.  Follow a young girl and her bubble as she traverses 100 rooms to discover who (or what) she really is.

This was a prototype game made over 2 weeks for the [GDKO 2023 - Round 1] game jam.  The focus was on art and visual design.  There are some issues with the mechanics.  If you get stuck on a wall, refresh the page.  You should restart in the same room.

I really like the direction this project took.  If you enjoy the game and would like to see more, be sure to comment and let me know!

Post mortem is now available on the blog!  Be sure to check it out.

Inspiration

Shilo is inspired by the legend of the koi fish.  In this Chinese legend, a group of koi come to a waterfall.  For 100 years, they attempt to jump up it.  Eventually, one succeeds and is turned into a dragon by the gods.

I wanted to play with this idea of water, bubbles, koi, and the sakura blossoms.

How to Play

Run and jump to traverse the level.

Pop your bubble to dash in any direction.

Touch water blocks during a dash to gain another bubble (and dash again!)

Collect your koi fish friends along the way.

Controls

[Recommend using a controller]

Arrow keys - Move/Set bubble dash direction

Left Control - Jump

Left Shift - Bubble dash

Comments

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Hello! I really love the colours and sound and atmosphere of this game wow is it beautiful! Of course I'm sure you're already aware of the small bugs in your movement but it's completely understandable due to time constraints etc.

One simple band-aid solution you can add however is a quit level reset button if you want to make a small patch update. My browsers a bit slow so I die a little every time I reload the game, however I love simple little platforming games if done right and I personally enjoy the first few levels you've made. 

Kind of funny how such a peaceful atmosphere turns bloody red when I get stuck in the wall after failing a jump for the 10th time but oh wells, I look forward to seeing more from you! 

I love story and the music. But I couldn't get past the first obstacle. Don't know if it's a bug or i'm playing it wrong.

It's not just you.  Lots of problems with the movement controller.  Lost 2 days planned for tweaks to real life issues.  Part of it, yeah?

Regardless, I appreciate you taking the time to play and for the kind words on the story/music.  Cheers!

The game looks fantastic and the background music fits the game. But I'm already stuck at the beginning.

Can't figure out what to do.

Anyway keep up the effort :D

Same here.

Should now be corrected.  Thanks for playing and letting me know BEFORE the game jam.

Ah!  Game jam bugs.  Naturally I missed one of the most basic pieces.

Should now be corrected.  Thanks for playing and letting me know BEFORE the game jam.

And I really appreciate the kind words on the mood!


Now I'm stuck here XD

Interesting.  Unsure of what's causing it then.  I'll keep troubleshooting with the time I have remaining.  Thanks again for your help.